Publications

Overview

All publications are listed in reverse chronological order.

Most publications are available for download as PDF documents. Others can be made available on request. Some images link to more detailed project pages.

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Peer Reviewed Articles


 2010
M. Trentacoste, C. Lau, M. Rouf, R. Mantiuk, and W. Heidrich
Defocus techniques for camera dynamic range expansion
Proc. of Human Vision and Electronic Imaging XXI, '10
K. J. Kim, R. Mantiuk, K. H. Leea, and W. Heidrich
Calibration of the visual difference predictor for estimating visibility of JPEG2K compression artifacts in medical CT images
Proc. of Human Vision and Electronic Imaging XXI, '10

 2009
K. Berger, B. Atcheson, I. Ihrke, W. Heidrich and M. Magnor
Tomographic 4D Reconstruction of Gas Flows in the Presence of Occluders
VMV '09
R. Mantiuk, A. Rempel, W. Heidrich
Display Considerations for Night and Low-Illumination Viewing
APGV '09
A. Rempel, W. Heidrich, H. Li, R. Mantiuk
Video Viewing Preferences for HDR Displays Under Varying Ambient Illumination
APGV '09
I. Ihrke, K. Berger, B. Atcheson, M. Magnor, W. Heidrich
Tomographic Reconstruction and Efficient Rendering of Refractive Gas Flows
In: Notes on Numerical Fluid Mechanics and Multidisciplinary Design,
Vol. 106: Imaging Measurement Methods for Flow Analysis
D. Bradley, B.Atchson, I. Ihrke, W. Heidrich
Synchronization and Rolling Shutter Compensation for Consumer Video Camera Arrays
ProCams '09
(2nd Best Paper Award)
R. Mantiuk, R. Mantiuk, A. Tomaszewska, W. Heidrich
Color correction for tone mapping
Eurographics '09
T. Popa, Q. Zhou, D. Bradley, V. Kraevoy, H. Fu, A. Sheffer, W. Heidrich
Wrinkling Captured Garments Using Space-Time Data-Driven Deformation
Eurographics '09

 2008
B. Atcheson, I. Ihrke, W. Heidrich, A. Tevs, D. Bradley, M. Magnor, H.-P. Seidel
Time-resolved 3D Capture of Non-stationary Gas Flows
ACM Transactions on Graphics (Proc. Siggraph Asia)
B. Atcheson, W. Heidrich, I. Ihrke
An evaluation of optical flow algorithms for background oriented schlieren imaging ($)
(preprint)
Experiments in Fluids
(published online October 2008, in paper March 2009)
D. Bradley, T. Popa, S. Sheffer, W. Heidrich, T. Boubekeur
Markerless Garment Capture
ACM Transactions on Graphics (Proc. Siggraph)
A. Ghosh, S. Achutha, W. Heidrich, M. O'Toole
A Basis Illumination Approach to BRDF Measurement ($)
International Journal on Computer Vision (IJCV)
(in print, published online July 2008)
D. Bradley, T. Boubekeur, W. Heidrich
Accurate Multi-View Reconstruction Using Robust Binocular Stereo and Surface Meshing
Conference on Computer Vision and Pattern Recognition (CVPR) '08

 2007
R. Corbett, K. van den Doel, J. Lloyd, W. Heidrich
Timbrefields -- 3D Interactive Sound Models for Real-Time Audio ($)
Presence -- Teleoperators and Virtual Environments, 2007
A. Ghosh, S. Achutha, W. Heidrich, M. O'Toole
BRDF Acquisition with Basis Illumination
International Conference on Computer Vision (ICCV) '07, oral presentation
(Marr Prize Honorable Mention)
M. Trentacoste, H. Seetzen, W. Heidrich, L. Whitehead, G. Ward
Photometric Image Processing for High Dynamic Range Displays ($)
Journal of Visual Communication and Image Representation, 2007
A. Rempel, M. Trentacoste, H. Seetzen, D. Young, W. Heidrich L. Whitehead, G. Ward
Ldr2Hdr: On-the-fly Reverse Tone Mapping of Legacy Video and Photographs
ACM Transactions on Graphics (Proc. SIGGRAPH), 2007.
H. Seetzen, S. Makki, H. Ip, T. Wan, V. Kwong, G. Ward, W. Heidrich, L. Whitehead
Self-Calibrating Wide Color Gamut High Dynamic Range Display
Electronic Imaging '07

 2006
T. Boubekeur, W. Heidrich, X. Granier, C. Schlick
Volume-Surface Trees
Eurographics '06
(Günther Enderle Award and Best Student Paper Award)
A. Ghosh and W. Heidrich
Correlated Visiblity Sampling for Direct Illumination
Pacific Graphics '06
B. Trifonov, D. Bradley, and W. Heidrich
Tomographic Reconstruction of Transparent Objects
Eurographics Symposium on Rendering '06
A. Ghosh, A. Doucet, and W. Heidrich
Sequential Sampling of Environment Maps
Eurographics Symposium on Rendering '06
H. Seetzen, H. Li, L. Ye, W. Heidrich, L. Whitehead, and G. Ward
Observations of Luminance, Contrast and Amplitude Resolution of Displays
Society for Information Display (SID) '06

 2005
W. Heidrich
Computing the Barycentric Coordinates of a Projected Point ($)
Journal of Graphics Tools, 10(3), 2005, pp 9-12.
A. Ghosh, M. Trentacoste, H. Seetzen, and W. Heidrich
Real Illumination from Virtual Environments
Eurographics Symposium on Rendering '05
D. Burke, A. Ghosh, and W. Heidrich
Bidirectional Importance Sampling for Direct Illumination
Eurographics Symposium on Rendering '05
A. Ghosh, M. Trentacoste, and W. Heidrich
Volume Rendering for High Dynamic Range Displays
Volume Graphics '05

 2004
S. Wang and W. Heidrich
The Design of an Inexpensive Very High Resolution Scan Camera System
Eurographics '04
H. Seetzen, W. Heidrich, W. Stuerzlinger, G. Ward, L. Whitehead, M. Trentacoste, A. Ghosh, A. Vorozcovs
High Dynamic Range Display Systems
ACM Transactions on Graphics (Proc Siggraph '04)
R. Tam and W. Heidrich
Computing Polygonal Surfaces From Unions of Balls
Computer Graphics International (CGI) '04
H. Kück and W. Heidrich
Shape from Contours and Multiple Stereo - A Hierarchical, Mesh-Based Approach
Canadian Conference on Computer and Robot Vision (CRV) '04
S. Wang and W. Heidrich
UBC ScanCam: An Inexpensive 122 Million Pixel Scan Camera
IS&T/SPIE Symposium on Electronic Imaging '04

 2003
P. P. Vázquez, M. Feixas, M. Sbert, and W. Heidrich
Automatic View Selection Using Viewpoint Entropy and its Application to Image-Based Rendering (preprint)
Computer Graphics Forum, November 2003, pp. 689-700
R. Tam and W. Heidrich
Shape Simplification Based on the Medial Axis Transform
IEEE Visualization '03
X. Granier, M. Goesele, W. Heidrich, and H.-P. Seidel
Interactive Visualization of Complex Real-World Light Sources
Pacific Graphics '03
Y. Liu and W. Heidrich
Interactive 3D Model Acquisition and Registration
Pacific Graphics '03
D. Pritchard and W. Heidrich
Cloth Motion Capture
Eurographics '03
M. Goesele, X. Granier, W. Heidrich, and H.-P. Seidel
Accurate Light Source Acquisition and Rendering
ACM Transactions on Graphics (Proc Siggraph) '03
X. Granier and W. Heidrich
A Simple Layered RGB BRDF Model ($)
Graphical Models, July 2003, pp. 171-184
K. Daubert, W. Heidrich, J. Kautz, J.-M. Dischler, and H.-P. Seidel
Efficient Light Transport Using Precomputed Visibility (preprint)
IEEE Computer Graphics and Applications (CG&A), May/June 2003, pp. 28-37
H. Lensch, J. Kautz, M. Goesele, W. Heidrich, and H.-P. Seidel
Image-Based Reconstruction of Spatial Appearance and Geometric Detail ($)
ACM Transactions on Graphics (TOG), April 2003, pp. 234-257

 2002
X. Granier and W. Heidrich
A Simple Layered RGB BRDF Model
Pacific Graphics '02
D. McAllister, A. Lastra, and W. Heidrich
Efficient Rendering of Spatial Bi-directional Reflectance Distribution Functions
Graphics Hardware '02
L. M. Streit and W. Heidrich
A Biologically-Parameterized Feather Model
Computer Graphics Forum (Proc. of Eurographics), '02
B. Bakay, P. Lalonde, and W. Heidrich
Real-Time Animated Grass
Eurographics short paper, '02
P. P. Vázquez, M. Feixas, M. Sbert, and W. Heidrich
Image-Based Modeling Using Viewpoint Entropy
Computer Graphics International (CGI), '02
A. Secord, W. Heidrich, and L. M. Streit
Fast Primitive Distribution for Illustration
EG Rendering Workshop, '02
R. Tam and W. Heidrich
Feature-Preserving Medial Axis Noise Removal
European Conference on Computer Vision (ECCV) '02

 2001
W. Heidrich
Interactive Display of Global Illumination Solutions for Non-Diffuse Environments - A Survey
Computer Graphics Forum, November 2001, pp. 225-243
P. P. Vázquez, M. Feixas, M. Sbert, W. Heidrich
Viewpoint Selection Using Viewpoint Entropy
Vision, Modeling, and Visualization (VMV) '01
M. Goesele, W. Heidrich, H.-P. Seidel
Color Calibrated High Dynamic Range Imaging with ICC Profiles
9th Color Imaging Conference '01
H. Lensch, W. Heidrich, and H.-P. Seidel
A Silhouette-based Algorithm for Texture Registration and Stitching ($)
Graphical Models, July 2001, pp. 245-262
J. Kautz, W. Heidrich, and H.-P. Seidel
Real-Time Bump Map Synthesis
Graphics Hardware '01
H. Lensch, J. Kautz, M. Goesele, W. Heidrich, and H.-P. Seidel
Image-Based Reconstruction of Spatially Varying Materials
EG Rendering Workshop '01
A. Keller and W. Heidrich
Interleaved Sampling
EG Rendering Workshop '01
K. Daubert, H. Lensch, W. Heidrich, H.-P. Seidel
Efficient Cloth Modeling and Rendering
EG Rendering Workshop '01
M. Goesele, W. Heidrich, H.-P. Seidel
Entropy-Based Dark Frame Subtraction
Image Processing, Image Quality, Image Capture Systems Conference (PICS) '01

 2000
W. Heidrich, K. Daubert, J. Kautz, and H.-P. Seidel
Illuminating Micro Geometry Based on Precomputed Visibility
SIGGRAPH '00
H. Lensch, W. Heidrich, and H.-P. Seidel
Automated Texture Registration and Stitching for Real World Models
Pacific Graphics '00
M. Gösele, W. Heidrich, H. Lensch, and H.-P. Seidel
Building a Photo Studio for Measurement Purposes
Vision, Modeling, and Visualization (VMV) '00
W. Heidrich, S. Brabec, and H.-P. Seidel
Soft Shadow Maps for Linear Lights
EG Rendering Workshop '00
J. Kautz, P. P. Vázquez, W. Heidrich, and H.-P. Seidel
A Unified Approach to Prefiltered Environment Maps
EG Rendering Workshop '00
H. Schirmacher, W. Heidrich, and H.-P. Seidel
High-Quality Interactive Lumigraph Rendering Through Warping
Graphics Interface '00

 1999
W. Heidrich and H.-P. Seidel
Realistic, Hardware-accellerated Shading and Lighting
SIGGRAPH '99
H. Schirmacher, W. Heidrich, and H.-P. Seidel
Adaptive Acquisition of Lumigraphs from Synthetic Scenes
Eurographics '99
H. Schirmacher, W. Heidrich, M. Rubick, D. Schiron, and H.-P. Seidel
Image-Based BRDF Reconstruction
Vision, Modeling, and Visualization (VMV) '99
W. Heidrich, H. Lensch, M. Cohen, and H.-P. Seidel
Light Field Techniques for Reflections and Refractions
EG Rendering Workshop '99
M. McCool and W. Heidrich
Texture Shaders
Graphics Hardware '99
W. Heidrich, R. Westermann, H.-P. Seidel, and T. Ertl
Applications of Pixel Textures in Visualization and Realistic Image Synthesis
ACM Symposium on Interactive 3D Graphics '99
W. Heidrich, H. Schirmacher, H. Kück, and H.-P. Seidel
A Warping-based Refinement of Lumigraphs
Winter School in Computer Graphics (WSCG) '99

 1998
W. Heidrich, Ph. Slusallek, and H.-P. Seidel
Sampling Procedural Shaders Using Affine Arithmetic ($)
ACM Transactions on Graphics (TOG), July 1998, pp. 158-176
An early version of this paper is available as a technical report
W. Heidrich, J. Kautz, Ph. Slusallek, and H.-P. Seidel
Canned Lightsources
EG Rendering Workshop '98
W. Heidrich and H.-P. Seidel
View-independent Environment Maps
Graphics Hardware '98
W. Heidrich and H.-P. Seidel
Ray-tracing Procedural Displacement Shaders
Graphics Interface '98
S. Röttger, W. Heidrich, Ph. Slusallek, and H.-P. Seidel
Real-Time Generation of Continuous Levels of Detail for Height Fields
Winter School in Computer Graphics (WSCG Proceedings) '98
Ph. Slusallek, M. Stamminger, W. Heidrich, J.-C. Popp, and H.-P. Seidel
Composite Lighting Simulations with Lighting Networks ($)
IEEE Computer Graphics and Applications (CG&A), March/April 1998, pp. 22-31

 1997
W. Heidrich, Ph. Slusallek, and H.-P. Seidel
An Image-based Model for Realistic Lens Systems in Interactive Computer Graphics
Graphics Interface '97

 1996
W. Heidrich, R. Bartels, and G. Labahn
Fitting Uncertain Data with NURBS
Curves and Surfaces with Applications in CAGD (Proceedings of Chamonix'96)

 1995
W. Heidrich, M. McCool, and J. Stevens
Interactive Maximum Projection Volume Rendering
IEEE Visualization '95
W. Heidrich and Ph. Slusallek
Automatic Generation of Tcl Bindings for C and C++ Libraries
Tcl/Tk Workshop '95

 1994
W. Heidrich, Ph. Slusallek, and H.-P. Seidel
Using C++ Class Libraries from an Interpreted Language
TOOLS USA '94

 1993
G. Greiner, W. Heidrich, and Ph. Slusallek
Blockwise Refinement -- A New Method for Solving the Radiosity Problem
EG Rendering Workshop '93
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Books, Book Chapters, and Proceedings

More details on these books can be found on a separate page.
T. Akenine-Möller and W. Heidrich
Rendering Techniques 2006 (eds)
(Proceedings of the Eurographics Symposium on Rendering)
Eurographics Association, 2006

 
W. Heidrich and R. Balakrishnan (eds.)
Proceedings of Graphics Interface 2004
A K Peters, 2004

 
Th. Ertl, W. Heidrich, and M. Doggett (eds.)
Proceedings of Graphics Hardware 2002
ACM Press, 2002

 
M. Olano, J. Hart, W. Heidrich, M. McCool
Real-Time Shading
A K Peters, 2002

 
W. Heidrich, M. Stamminger, M. Magnor, P. Eisert, A. Scheel, H.-P. Seidel
Principles of 3D Image Analysis and Synthesis, Chapter 5 (Realistic Rendering)
Kluwer Publishing, 2000

 
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Theses

PhD Thesis:
High-quality Shading and Lighting for Hardware-accelerated Rendering
University of Erlangen, Computer Graphics Group, 1999

 
Master Thesis:
Spline Extensions for the MAPLE Plot System
University of Waterloo, Computer Graphics Lab, 1996

 
Diploma Thesis:
An OpenGL Driver for MAPLE
University of Erlangen, Computer Graphics Group, 1995

 
Undergrad Thesis ("Studienarbeit", in German):
Implementierung und Test verschiedener Lösungsverfahren zur Radiosity
University of Erlangen, Computer Graphics Group, 1993

 
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Selected Technical Reports

I have co-authored a number of technical reports. Most of them have eventually been superseeded by one of the above papers. The ones that might still be of interest are listed below.
W. Heidrich and M. Goesele
Image-Based Measurement of Light Sources With Correct Filtering
UBC Computer Science Technical Report TR-2001-08, '01

 
W. Heidrich and H.-P. Seidel
Efficient Rendering of Anisotropic Surfaces Using Computer Graphics Hardware
Image and Multi-dimensional Digital Signal Processing Workshop (IMDSP) '98

 
W. Heidrich, Ph. Slusallek, and H.-P. Seidel
Sampling of Procedural Shaders Using Affine Arithmetic
Technical Report TR11/1996, University of Erlangen Computer Graphics Group, '96
(Early version of a paper published in ACM TOG)